Installation artist Filthy Luker collaborated with Red Stripe beer to create an homage to the 80's arcade game classic Space Invaders. The giant installation was done on the side of the Manchester Town Hall wall and made out of road barriers and electronics.
Take a look: hit play or go to Link [YouTube] - Thanks for the email, whoever you are! (I forgot who sent this one in and lost that email but had the link, sorry!)
Previously on Neatorama: Filthy Luker's Adorably Frightening Street Art
The French fashion design house Monsieur Lacenaire offers a classy sweater for old school gamers. Space Invaders? Certainly not. That’s a copyrighted game and completely different. This is Sheep Invaders, which is also a custom game that you can play at the link.
Link -via Technabob | Photo: Soto
This is a CGI model of what a Space Invader from the classic video game might look like in real life. It was created by digital artist Tom Carruthers, and looks super icky.
If they’re just flying alien head things then what are they shooting at us? Spit, or even worse?! YUCK! Head behind the barrier, or prepare to wipe alien blech off your screen!
Link –via Obvious Winner
This time, to win the game, you have to eat instead of shoot the aliens. An artist who goes by the name Invader (and makes art inspired by the game Space Invaders) is currently exhibiting his work at The Outsiders gallery in London. Among his other pieces on display is a mosaic that blends an alien with the Union Flag.
Link -via Technabob | Artist’s Website
Color has always played a key part in the style of video games, and the evolution from 2 to millions of on-screen colors parallels the advancement in game console technology. This bright, cheery infographic shows how far video game colors have come from the days of Pong and Pac-Man.
You know your city’s subway station is clean and vandal free when awesome works of art, like these 8 bit artworks made out of tile, cover the walls without fear of being defaced.
This subway station in Stockholm, Sweden is full of cool pixel art featuring Pac Man, Space Invaders, and other designs that show the Swedes appreciation of pixel art. There are lot more pics of this neat station art at the link below, don’t you wish your local subway station was this bright and cheery?
added per request:
source for this post: http://emulate-su.livejournal.com/504166.html
Original photos by: http://white-noizz.livejournal.com/
This is definitely not your grandmother’s alphabet sampler. If your interest in old-school gaming overlaps with an appreciation for needlecraft, then this may be your new favorite thing. The Space Invaders sampler measures about 7.8? (h) x 6? (w), and was handmade by Knitforvictory, and is available over on Etsy for $25 (USD). Link
via Technabob
Space Invaders is such an iconic video game, not just because it’s one of the first, and fan tributes have taken many forms over the years. From murals to t shirts to street artists putting tile mosaics on city walls in the shape of pixel aliens, Space Invaders has definitely had an impact on popular culture, but will it make a good movie? Producers di Bonaventura and Pritzker think so, and that’s why they’re adding Space Invaders to their list of 80s throwback/tribute films, which includes G.I. Joe and Transformers and an Asteroids movie also in the works. Read more about it at the Hollywood Reporter.
A gamer breaks out his handy spare joystick to save the world from an alien invasion of pixels! -via BB Spot
Love, love, love these clever illustrations by Tang Yau Hoong. From the artist’s series of The Art of Negative Space: Link – via Yay Every Day
This video game is guaranteed to move very slowly. Kimi Spencer and Marko Manriquez created an interactive mural that uses moss to depict Space Invaders:
Moss invaders comprises a living graffiti mural and a capacitive sound installation into one piece. The moss mural is made using laser cut stencils to mold a moss milkshake concoction of our own devising. The moss paste is “painted” onto the stencils to grow directly onto the brick wall surface. The sound installation aspect takes the moss invaders into the intergalactic realm. Each moss pad is a capacitive sensor which plays 8-bit musical sounds when touched.
Link via DVICE | Photo: Core77 | Previously: DIY Moss Graffiti
It’s like Tron in reverse – characters from beloved games of yore are stepping off the grid and invading our reality. My lifelong dream of having a drink with Q*Bert may finally come true!
8-bitscapes, a collaboration between artist Jamie Sneddon & photographer Kevin Rozario-Johnson, brings classic video game characters to the real world, and the results are both spectacular and just a teensy bit menacing.
With a ‘giant nod’ towards the world of 8-bit gaming, the artists have produced a series of 8, strictly limited edition prints. These thought provoking images re-imagine well loved, iconic retro digital characters in real life scenarios. Framing them forever as they munch, invade, race, battle and bleep their way around planet EARTTTTTHHHHHH!!
Who else was addicted to the 80′s classic video game Space Invaders? Well this couch created by designer Igor Chak will bring back memories even if it looks a little uncomfortable. Link
The Daily Nail chronicles Melissa Osburn’s efforts to invent creative fingernail designs everyday for an entire year. Each post tells readers precisely which colors are necessary to duplicate each project. Pictured above is her depiction of the classic arcade game Space Invaders.
Zach Gage says that he created the free video game Lose/Lose to make people question their ethical assumptions. The game is similar to Space Invaders, but every time you kill an alien, the game deletes a randomly-selected file from your hard drive:
Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted. Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player’s mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land? Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?
Clicking on the link below will not download the game onto your computer and begin deleting your files. But it will give you the option to do so.
Link via Geekologie
The scarf has a secret message encoded in a 2 dimensional barcode that can be decoded with a cell phone with a QR-code scanner.
Link [Flash]